Ansem Land Docs
Everything in the game, with exact numbers. Updated with every release.
π Getting Started
- Install Phantom or Solflare and click Connect Wallet.
- Hold 1 Ansem Land token, the gate check is read-only; the game never asks you to sign a transaction.
- Open My Farm , you start with 25 gold, 5 tomato seeds, 100 energy, and a 9-plot field.
- Plant tomatoes, harvest, sell, and repeat. Visit the Town to meet everyone else.
Progress saves automatically, locally in your browser instantly, and to the cloud every few seconds (the badge on your profile card shows the sync status).
πͺ Token Access
Access to Ansem Land is gated by holding 1 token of this mint on Solana mainnet:
FsjVPA2bmBRcjsjC2wsaBTk9H7CuBjnE7XL7K5B8pump- The balance check is a read-only RPC call, no signature, no transaction.
- The token is a game key for access and future cosmetics/events.
- It is not an investment. Gold and crops are in-game items with no monetary value, and nothing here promises profit or returns.
π Holding Tiers
Holding 1 token unlocks the game β but the more $ANSEM you hold, the more the town opens up. Tiers are read-only perks (balance is checked, never spent or staked) and pure gameplay quality-of-life, not a financial promise.
| Tier | Hold | Seed bag | Energy | Growth |
|---|---|---|---|---|
| π± Sprout | 1+ | 10 seeds | +1 / 8s | β |
| πΎ Farmer | 500,000+ | 16 seeds | +1 / 7s | +5% faster |
| π Rancher | 2,500,000+ | 26 seeds | +1 / 5s | +10% faster |
| π Landlord | 10,000,000+ | 40 seeds | +1 / 4s | +15% faster |
Your tier updates automatically when your balance changes β sell below a threshold and you simply drop back down. Thresholds may be tuned as the game grows.
π± Crops & Prices
One crop unlocks per level. Buy seeds at the Seed Shop first, planting costs 1 seed + 2 energy. Your seed bag holds at most 10 seeds in total, so plant before restocking. Grow time scales 5 seconds per crop level. Base values below, equipment can shorten grow times and raise sell prices.
| Crop | Unlocks | Seed | Sells | Profit | Grow time | XP |
|---|---|---|---|---|---|---|
| π Tomato | Level 1 | 4g | 7g | +3g | 5s | +8 |
| π Eggplant | Level 2 | 6g | 11g | +5g | 10s | +12 |
| π½ Corn | Level 3 | 9g | 17g | +8g | 15s | +18 |
| πΆοΈ Chili | Level 4 | 14g | 26g | +12g | 20s | +25 |
| π₯¬ Cabbage | Level 5 | 20g | 38g | +18g | 25s | +35 |
| π Melon | Level 6 | 30g | 58g | +28g | 30s | +50 |
| π Pumpkin | Level 7 | 45g | 88g | +43g | 35s | +70 |
| π Strawberry | Level 8 | 65g | 130g | +65g | 40s | +95 |
| π₯ Mango | Level 9 | 95g | 195g | +100g | 45s | +130 |
| πΎ Golden Rice | Level 10 | 140g | 300g | +160g | 50s | +180 |
π Levels & XP
XP comes from harvesting. Each level needs level Γ 100 XP and levels are endless β the grind never stops. All ten crops are unlocked by level 10; beyond that, every level is pure bragging rights on the leaderboard.
β Daily Quests
Three quests refresh every day at 00:00 UTC. Finish all three for a streak bonus that grows the longer you keep your daily streak alive β a reason to drop by every day.
Quest gold and XP are in-game progression with no monetary value.
π Leaderboard Rewards
Ansem Land is competitive: the gold leaderboard pays. The program is funded entirely by the token's creator trading fees, split 50/50:
50% β Reward Pool
Distributed to the top 3 players every round. The bigger the trading volume, the bigger the pool.
50% β Development
Funds servers, new features, art, and the roadmap below.
How a reward round works
- A round closes every day at 00:00 UTC (the live countdown is on the leaderboard).
- The top 3 by gold at that moment are recorded as winners β π₯ π₯ π₯.
- Prizes are distributed to the winners' wallets shortly after each round, proportional to the fees collected during that round.
- Fair-play cooldown: champions are hidden from the rankings for 24 hours (until the next 00:00 UTC reset) and can't win two rounds back to back, so new players reach the podium.
- Every past podium is recorded permanently in the Previous Winners list β fully public, wallet addresses included.
βοΈ Transparency note: reward amounts depend on actual trading activity during the round and are therefore variable β sometimes large, sometimes small, never guaranteed. Rewards are a community program for active players, not interest, yield, or a return on holding the token. The team may adjust the schedule or rules to keep the competition fair (e.g., against botting or multi-wallet abuse).
π οΈ Equipment
Permanent, one-time purchases. Growth bonuses stack up to 55% faster; market bonuses up to +15% sell price. Buying gear mid-growth applies from the next planting.
| Item | Cost | Effect |
|---|---|---|
| πΏ Watering Can | 150g | Crops grow 10% faster. |
| π Scarecrow | 400g | Crops sell for 5% more. |
| π§ Sprinkler | 900g | Crops grow 20% faster. |
| π§ͺ Fertilizer Kit | 1,600g | Crops grow another 15% faster. |
| π‘ Greenhouse | 3,000g | Crops grow another 25% faster. |
| βοΈ Golden Hoe | 5,000g | Crops sell for 10% more. |
You can also expand your field from 9 up to 25 plots, +4 plots per expansion at 250g each.
π The Town (shared multiplayer map)
- Every player who connects is on one shared live map, there are no separate rooms or servers.
- Walk with WASD / arrow keys, or click/tap where you want to go.
- Every player appears with their name and Lvl badge above their head; positions update in near real time.
- Chat messages appear as speech bubbles above heads for everyone to see.
- Shared fields: the fenced soil plots are plantable by everyone, pick a seed from the bar that appears near the field and click a free soil tile. Up to ~100 plots, first come first served.
- Only the planter can harvest their crop (a colored dot marks the owner). Ready crops sparkle β¨, and wither 2 hours after ripening if left unharvested, freeing the plot.
- Two separate shops open as windows inside the town: the π± Seed Shop (buy seeds, sell seeds back at half price, and sell your harvest) and the π οΈ Market (equipment only).
β FAQ
Do I need to sign transactions to play?
No. The token gate is a read-only balance check. The game never asks for a signature or moves your funds.
Is gold worth real money?
Gold itself is an in-game currency with no monetary value and no withdrawal mechanism. However, finishing in the top 3 at the daily 00:00 UTC reset wins real rewards from the trading-fee pool β see the Leaderboard Rewards section above.
How do I receive a leaderboard reward?
Nothing to claim β if you're top 3 when a round closes, your wallet is recorded automatically and the prize is sent to that address shortly after. Make sure your progress shows the 'saved' badge so your score is synced.
I won β why am I gone from the leaderboard?
Winners rest for 24 hours after a win (you appear in the 'Champions Resting' list with your comeback time). Your gold and progress are untouched β you rejoin the rankings automatically.
Where is my progress stored?
Locally in your browser (instant) and synced to the game server every few seconds, so the leaderboard and town stay live. Clearing browser data resets local progress.
What happens if I sell my token?
The gate re-checks your balance when you connect. Below 1 token, the farm locks until you hold again, progress is kept.
How does the shared field work?
Buy seeds at the Seed Shop (the bag holds max 10, plant before restocking), then plant them on any free soil tile in the six fields. Only you can harvest what you planted, others see a colored owner dot. A ready crop withers 2 hours after ripening, the plot opens up again, and the seed is lost, so come back in time!
Why don't I see other players?
Players idle for 12+ seconds disappear from the map. If the town looks empty, you might just be early, invite a friend!
Is there a wiki / can I suggest features?
This page is the living wiki. Suggestions are welcome in the village chat, the roadmap below shows what's coming.
πΊοΈ Roadmap
Phase 1. First seeds
LIVEToken-gated access Β· 10 crops Β· endless levels Β· equipment shop Β· shared multiplayer town Β· daily top-3 leaderboard rewards (00:00 UTC) funded by trading fees
Phase 2. Personal plots
NEXTYour farm visible on the town map Β· visit friends' fields Β· watering favors Β· sign-in-with-Solana account security
Phase 3. Seasons & festivals
PLANNEDWeather affecting growth Β· limited seasonal crops Β· harvest festival events with boosted reward rounds
Phase 4. Marketplace & cosmetics
PLANNEDPlayer-to-player crop market Β· farmhouse skins Β· pets Β· custom player hats